2 min read

Volume Leveler

Stops the constant volume-knob dance. It automatically makes quiet tracks louder and loud tracks quieter, so everything plays at a comfortable, even level — across songs, apps and videos.

Premium feature. Unlock it with a Premium subscription or a one-time lifetime purchase via Google Play.

How it works

Different recordings are made at wildly different loudness. A quiet podcast right after a loud song means you're always reaching for the volume. The Volume Leveler fixes this automatically.

It constantly measures how loud the sound actually feels to your ears — using a fair, standardised loudness scale called LUFS (not just the raw peaks) — and nudges the volume up during quiet parts and down during loud parts to keep things near a steady target. It reacts smoothly, so you don't notice it working — only that everything sits at a comfortable level. (This kind of automatic volume control is often called "AGC".)

What you can use it for on your phone

  • Mixed playlists where one track blasts and the next is faint.
  • Night viewing — tame loud action scenes without losing quiet dialogue.
  • Podcasts and YouTube where the level jumps between speakers, ads and segments.

How to use it

In Basic mode there's a single Dynamic Range Leveling knob — 0% is off, higher is more aggressive. Pro mode lets you set the exact target and how strongly and quickly it corrects. Use gentle settings for music (to keep its natural light and shade) and stronger settings for podcasts or mixed playlists. (Advanced interface for the Pro controls.)

Why it helps

It ends the reach-for-the-volume routine between tracks, quiet films and uneven recordings — especially handy for night listening.

Settings explained

  • Dynamic Range Leveling (Basic) — One simple knob that sets how hard it works, from off to strong night-mode levelling.
  • Target — The loudness it aims to keep everything at, measured in LUFS (−30 to −10; default −18). You rarely need to change this.
  • Max Boost — The most it will turn quiet material up (up to +6 dB).
  • Max Cut — The most it will turn loud material down (up to −24 dB).
  • Attack — How quickly it reacts when the sound suddenly gets louder. Faster catches loud peaks sooner.
  • Release — How quickly it relaxes after a loud moment. Slower is smoother and less noticeable.

What the live display shows

Three meters tell the story. IN (amber) is how loud the original is, jumping around with the music. OUT (green) is the levelled result — when the leveler is doing its job, it sits near the target mark and barely moves. The GAIN ladder shows the live correction: green lights to the right mean it's boosting a quiet bit; amber to the left mean it's pulling a loud bit down.

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